First (and kind of lucky) attempt to emulate my previous terrain AD test made in Cinema 4D. Here it is running in Unity at well over 1000 FPS.
A good first step.
Also, a little creepy/trippy sound design for good measure!
All content Copyright Richard E Flanagan, partners & respective clients. Big thanks to Patrick Paul-Hus and Bluesponge for helping me get this thing up and running.